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The State of Halo

The State of Halo

State of Halo

Halo is in an odd spot right now. The newest edition Halo 5 has been hit hard with criticism from the community since launch. From faulty mechanics to hard to play maps the game has had very mixed reviews. The community was able to keep the pro scene going for the first few years and there was definitely a market for it. After all Halo 5 was seen as a huge improvement in comparison to the previous version of Halo 2 Anniversary (H2A) which was a bold take for the company at the time. H2A has few maps to play on and the spawns were much different from that of the original Halo 2 Classic (H2C).

Halo Master Chief Collection (Halo MCC)

MCC was actually the best move for the halo franchise and I think it brought a lot of life back to the community. It was the sequel to Halo 4 which was not the best received Halo, but wasn’t entirely hated. Halo 4 was certainly a confident move for 343i at the time and I have to give them respect for trying to keep the core aspect of Halo alive while maintaining innovation. MCC included a multitude of Halo titles from Halo 1 all the way to halo 4 with the ODST campaign added in as a DLC. Included in MCC was Halo 2 Anniversary and for that time it was the only competitive Halo that the company supported. MCC was a huge success in terms of bringing players back to the community, it even made me go out and get an Xbox when I thought I was done with that console. The biggest issue however is the game always felt incomplete and broken, which is fair considering it was a port of all the major Halo titles since the game was created. The Halo MCC community even continued to thrive longer than Halo 5 and with 343i updating and giving it sort of a soft relaunch the community of Halo has now flocked back to Halo MCC. Sadly though that community has dwindled down and finding ranked matches within Halo MCC is much more difficult than it was before. The game still needs finishing touches and I am sure 343i will fix it. There are still some messed up spawns and shots not registering, but Rome wasn’t built in a day. The main issue is creating a symbiotic relationship within the community. Both 343i and the Halo player base need to support each other in order for the game to stay above water and not end up like my favorite PC shooter Tribes.

Competitive Scene

The community has decided to start new takes on the competitive scene and take it into their own hands. With a Big Team Battle Tournament coming up and many streamers hosting their own tournaments within the community the competitive aspect of halo is far from dead. The continued creativity and support of the community within itself has probably been what keeps the player base active.

Popularity

Halo is a unique shooter in terms of style. Most of the other shooters on the market feel much of the same to me. Really small maps and easy ways to die. The lack of customization in Halo is what makes me enjoy it. Every Spartan starts out with the same load out, with the exception of H4, and you have to fight for power weapons. Halo always felt much more team based to me than other first person shooters. The reason I believe the game lacks in popularity is that it is very limited to the public. If Halo is ever released on PC I believe there will be a huge boom in the community due to it being much more accessible to players around the globe.

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