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Cosmo's Quickstop: Is It Worth It?

Cosmo's Quickstop: Is It Worth It?

Lost In Space

Cosmo’s Quickstop was the first indie developer we reached out to before traveling to Pax. I’m not sure what it was about the game, but I was just drawn to it. We had the pleasure of meeting the development team, and Erin gave us the rundown of the game. Cosmo’s Quickstop was not what I was expecting. When I saw the pictures for the game, I was expecting a whole other type of genre of game. Instead, I was in for quite a surprise. The game was inspired by a typing game, and it didn’t occur to me that there could be fun typing/sequence games out there. At Pax, I played on a controller, and I believe that is the way the game was meant to be played. The sequences were a challenge for me. It was the hardest part about Ratchet and Clank growing up, but I have to say this game gave me a run for my money.

 Story and Graphics

Cosmo’s Quickstop takes place in space. Not only space but a space gas station. Maybe that sounds underwhelming to some, but to others that is an entirely new concept. You play as Cosmo’s nephew who “gets” the fun opportunity of working at his Uncle’s gas station. Your job is to keep customers happy and getting paid. You feel like you work at a gas station after playing Cosmo’s Quickstop for a few minutes that is for sure, I think I can put it on my resume now.

I enjoyed the graphics in Cosmo’s Quickstop. The engine itself reminded me of Ratchet and Clank, and I think it was the point of view mixed with the space scenery. The game felt incredibly smooth and played much better than I thought it would for a game that is still in development.

 Game Play

Cosmo’s Quickstop is frantic. I truly didn’t feel like I had time to take a break. If it wasn’t a customer needing something from the vending machine, then it was something else. In Cosmo’s Quickstop you will need to give directions, help guests fuel their ships, clean the bathrooms, save the station from asteroids, and help with orders. This may not seem like a lot, but it can be overwhelming.

The game can be played solo, but I highly recommend the co-op feature. My associate and I had a ton of fun playing Cosmo’s Quickstop, and it was one of the few couch coop games we have seen this year. I liked this feature. While Cosmo’s Quickstop is hectic, it is so much fun to play with someone else. Friends, kids, significant other, truly any two people can play this game with each other and have true bonding. Cosmo’s Quickstop needs true cooperation, and you will feel much closer with the person you are playing with. Soon enough you two will be in sync keeping customers happy.

 Ironclad Review

The verdict for this game was pretty clear from the start. Cosmo’s Quickstop is incredibly worth it. Truly not what I was expecting. Cosmo’s Quickstop was just phenomenal. While I don’t know that I would play it by myself, I will certainly be playing the game with my family as soon as it comes out. The game is equal parts hectic and a little goofy. You get all the joy of playing a video game with none of the anger that may stem from playing. Trust me the game is not easy, but the light-hearted nature of the game will keep you smiling the entire time. You may also even find a new respect or love for people that work in the service or retail space or at least be able to relate on some level. I honestly think the gameplay and graphics mesh so perfectly with each other. The animations and graphics are truly a work of art in Cosmo’s Quickstop, and that is saying something. Normally I prefer pixelated graphics in indie games, but I am starting to realize that there is much more to videogame graphics.

Cosmo’s Quickstop is a team of 3 people making a game that seems like it has ten times that number. If more game’s had a development team like Cosmo’s Quickstop, then we would be in a golden era of video games. I am going to try to be the first person to buy this game that is for sure. Cosmo’s Quickstop is still in development, and I wasn’t able to get an exact date for you guys on the release. As of right now the game is set to come out in 2019, and I couldn’t be more excited. Right now you can follow Cosmo’s Quick stop on twitter @BigSirGames for more updates or check out their website for even more details http://www.cosmosquickstop.com/. We will be counting the days down for the official release of Cosmo’s Quickstop, and we hope we don’t have to wait too much longer. I would love to see an early access demo or something along those lines so I can get my fix on this game. Add the game to your steam wishlist below and check out the game for yourself. Farewell Traveler.

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