What is Destiny's Sword?
Mental Health and Space
Honestly, the Ironclad Gaming team did a lot at Pax. We wandered around booth after booth trying to do everything possible. We were there for days and hours and still didn’t do everything. When we weren’t getting pictures with cosplayers or meeting some of our idols we were testing out games. One game that stood out to me was Destiny’s Sword. You might be wondering what is so special about this game for it to warrant a different kind of review from us, and you’d be right to question it. Destiny’s Sword is a sci-fi team-based strategy game. Which doesn’t sound like anything new, but there is a critical difference between in Destiny’s Sword that sets it apart from every other game. Destiny’s Sword focuses on the mental health of your soldiers. While that may not sound like anything significant right now, it is worth mentioning and worth writing about.
Quick Overview of Destiny’s Sword
I didn’t get a full in-depth play through like I usually do with the video games we review at Ironclad, but I learned a lot from talking to the development team and emailing them after. Destiny’s Sword is a strategy MMO. You work with other players to take down opposing factions. One faction is purely bureaucratic while the other is a corporate entity. Each player gets their squad. You can pick what units are in your squad, upgrade your squad, and choose your commander. Your commander determines what type of abilities you have. Naturally, you have three roles to choose from, support, tank, or DPS. Destiny's Sword is also somewhat turn-based. You will need to think quick and plan your next moves out carefully. While I always play a support role in every game, it was pretty stressful in Destiny’s Sword, and I only had the chance to play one match. I would have felt incredibly responsible if a team lost a squad mate and I was not about to let that happen. Luckily, I was able to keep everyone alive, or they took care of themselves. I am still unclear on the abilities each commander has.
A Different Review
We tend to romanticize war in video games, and of course, the fantasy is a nice thought. It’s why games like Call of Duty and Battlefield are the juggernauts of the FPS world. While Destiny’s Sword is far from an FPS game, it still has a war focus. While the enemies are other factions trying to exploit a new planet of its resources. Destiny’s Sword doesn’t just focus on mental health (and we will get back to that later). Destiny’s Sword focuses on your entire squadron. After a battle, you will need to heal and recuperate your army. If they have an injured leg or took some shrapnel to the torso you as a commander will need to assess this before the next round. Destiny’s Sword did an outstanding job of continuity, and the consequences of your last battle will follow you. If you don’t take proper care of your army, you will face severe repercussions in the next match and so on. As for the mental health aspect. If a member of your squad dies, it may negatively affect the other members in the squad, after all, they’re brother/sisters in arms. Your soldiers may also suffer from PTSD and anxiety. You will need to assess these mental wounds and take them as seriously as the physical ones.
I took an interest in this game because Psychology has always been my passion and current field of study. Destiny’s Sword did their research when it came to their game. While the game plays like an RTS, you will really get a feel for what soldiers must deal with in their day to day lives. Here’s a direct quote from a member of the team “We had a clear vision for where we wanted to go with it but wanted expert guidance, so we partnered with some awesome organizations to make sure we did things right.”. As you can see Destiny’s Sword is a passion project, and they didn’t cut any corners when it came to their research. I am genuinely astonished by the work 2 Dogs Games did on Destiny’s Sword, and I think it is a game everyone should try.
We decided to launch a new style of review with Destiny’s Sword. We usually ask if a game is worth it, but I couldn’t bear the thought of someone questioning that with Destiny’s Sword. The development team is excellent, and so is the game. What impressed me was the message behind the game. The gameplay for Destiny’s Sword was a big plus. I like the team-based aspect of playing with others. I felt like I was commanding my squadron. While I only played a short demo, I have one small hope for Destiny’s Sword. If the soldier’s in your squad had some biography, lore, or personality, I think it would drive the game to a whole new level. Even seeing what their relationship is to their other squad mates would be amazing. Fire Emblem did this, and it made you upset when you lost a character in battle. When it happened to me, it made me feel like a failure, and I had to re-do that level. Granted I am asking for a lot from this game that is still in development. It was just my 2 cents when it came to how I would improve the game. With or without that feature the game still stands on its own two feet and has the potential for something huge. Destiny’s Sword is the first team based MMO that I played that is set in space. I have personally told many people to at least look up the game and see what it is about. Be sure to check out their website at www.destinyssword.com which will show you more about the game and the research they did to perfect the mental health aspect of the game. Be sure to follow them on Twitter @2DogsGames or @Destiny's_Sword. Add the game to your steam wishlist and follow them for updates. This game is free to play and launches this time next year!