What Is Heroes and Monsters II?
Heroes and Monsters II
Heroes and Monsters is a hidden gem that I found while browsing Itch.io. This unforgiving team based monster hunting game made me laugh, cry, and cry some more. It is its own version of challenge and strategy. What makes this game great is the same thing that makes Knights of Tartarus great, the developer. We have been in email contact with Dimos, the developer, for a few days and he gave us the rundown on his game. I have a soft spot in my heart for indie games that are made by a single dev, and this game hits all my marks. Dimos was very forthcoming about his game Heroes and Monsters II and even answered all our many questions, which will be posted below, in great detail. This was probably the hardest game I have ever played, but that might be because I am bad at planning ahead. Let’s dive in and find out what makes Heroes and Monsters II worth it!
There is a lot to the gameplay in Heroes and Monsters II. You have the choice to pick between hero, or heroine in the beginning. That mixed with the class system and choosing your name are your customization options. There are six classes in Heroes and Monsters II. You have your choice between Witch Doctor, Hunter, Barbarian, Rogue, Warrior, and Monk. I tried the Witch Doctor first, and after dying without saving, I caved and chose the hunter as is a tradition. What I love about this game is the lack of tutorial. It is sink or swim, and I drowned in the first 15 minutes of the game on my second playthrough. I was a little smarter and managed everything better.
Gold plays a significant part in the game and something I was having trouble finding, what else is new though? At the beginning of the game, you have a few options. Explore for monsters, which of course I did, or go to the nearest town. I went to the town on my second playthrough to get the rundown of everything available to me. Side note you start with zero gold, so don’t go trying to sleep at the inn. Sleeping at the inn regenerates all your stats, and costs around 60 gold. If you have played a lot of RPGs in your days, then this concept is pretty familiar to you. Other than the Inn you can go to a monastery and buy monster repels, pray to the gods, and learn healing abilities. You may also go to the market place and buy variously priced weapons, armor, or potions the choice is yours. Other than that you can go to the barracks and train to learn new attacks, or hire mercenaries which will act as your teammates for 500 gold a piece.
Battling plays a considerable role in the game. The only way to win is by killing enough monsters. On my first playthrough, I encountered the Heretic Knight and got demolished GG. On my second playthrough the first monster I encountered was the Griffon and with carefully placed heals and attacks I managed to win that battle. The game is turn-based and very similar to older Final Fantasy/ Pokemon games in terms of battle modes. Healing will be critical in this game and in the beginning I would highly recommend healing before you go under half health. From what I saw there was no way to check your enemies health in the beginning, but that added to the challenge of the game. You will need to conquer a certain amount of monsters to win the Heroes and Monsters II. There are four modes, easy, medium, hard, and titan. Easy mode has you facing 20 different monsters, and the Titan game mode has you facing over 200 monsters.
Dimos, the developer of Heroes and Monsters II was incredibly forthcoming about his game. This isn’t the first game Dimos has developed, which is obvious by the title. Dimos did say he was open to future collaborations, so if any of our Itch.io friend’s are reading this give him a message. Dimos had a pretty clear vision for his series Heroes and Monsters. Dimos wanted his town and quest game to be a solid stand-alone single player game while also being a challenging local multiplayer game. Challenge your friends to see who can get a higher score and slay the most Monsters. Heroes and Monsters is based around what it would be like to live in the middle ages. You will get a taste of history and live like an average citizen in the middle ages and even experience many of the myths and legends of the time.
Heroes and Monsters II was as interesting as it was challenging. I loved seeing all the monsters that the game threw at me and the mandrakes were probably my favorite. I had a sense of “fight for my life” while playing Heroes and Monsters and I think the challenge was more than welcomed. I would strategize my gold a little better on my next playthrough as I am terrible at handling money. I liked that Heroes and Monsters tried to make you feel like an average civilian in the middle ages, and I felt it. The use of commerce, religion, myths, legends, and fighting took me back in time. Heroes and Monsters II is actually on sale right now for $1.40, and I highly recommend you act on it before it is too late. Dimos is also still making minor adjustments to Heroes, and Monster’s and I cannot wait to see what he comes up with. Hercules is another one of Dimos’s titles, and we will be playing that game in the near future. Unfortunately, Dimos doesn’t have a twitter but make sure you subscribe to his youtube channel to see more from this artist, and game creator. Check out Heroes and Monsters II today I promise you will not be disappointed. Farewell Traveler.